as MK games go, this is probably the best of the handheld ones
there is a progression path, where you unlock characters and karts as you go along. This completion represents unlocking everything, and completing all Missions
Track selection on this one is good. No Mario Kart is ever perfect in this regard, but luckily all the worst tracks on the DS version are grouped into the Banana Cup so its not like theyre ruining everything
Mission mode is “meh.” i get what they were trying to do, and i assume its really hard to take what is already a micro game and split it up into even smaller micro games. But theyre just too easy and low imagination