I looked back on my Dragon Warrior history to write this little review, and while I have no memory of whether this was intentional, it appears I have now played them in the chronological order of the story. 3, then 1, then 2. Overall, not a bad idea whether it was intentional or not.
Of these first 3 games, it’s hard to pick a favorite because they’re very samey, but in a good way. Dragon Warrior is an institution: you know what you’re getting and if you like it, you’ll like all 3. (I don’t really know when they started breaking with this original formula)
I made mention of this in the DW1 review, but the more time I spend with this particular port in this particular art style, the more I like it. These games are almost more perfect for the GBC even than they were for the NES.
Since I have been calling this out when I see it lately, this is another one of those games whose soundtrack is so good, that songs from it get stuck in your head.
If you like your JRPG’s to be really hard and have lots of cryptic systems that are impossible to understand and tons of opportunities for min/maxing, this game (like the rest of the trilogy) is NOT for you. It’s a chilled out run, it’s not grindy at all, and each individual character has relatively few equippable items to choose from. The only part that is a little bit annoying is that there are no obvious explanations of what some items do; you either have to talk to the right person somewhere in the overworld, or figure it out by experimentation
For those who play this, here’s a Pro Tip I wish I had known around the end game: When you get to the snowy zone and there’s the shrine where you can always be 100% healed for free, do NOT waste your time grinding for levels in that local area. Instead, buy 2 Falcon Swords (one for each swordsman) and go straight to Hargon’s Castle. The 2nd floor has Metabble as a very common enemy, and it’s easy to get EXP here.