サーフィン CLASSIC VIDYA REVIEW

Ratchet & Clank
(Completed on 17 May 2025)

  • Very fun little adventure game / collectathon which can be as deep as you make it.
  • There is a “linear” way to play the game, where you ignore all side missions and only go straight for the missions that will advance the story
  • However, side missions are REWARDING. They get you power-ups and better guns, which brings us to the WHOLE THING that this game actually is:
  • The weapons system. There are so many different guns, which do so many different things, it never gets old.
  • While barely any weapons are required to finish 99% of the game (if you’re good enough), there is still a sense of choosing the right loadout for the right situation. Yeah you CAN do almost everything with just the wrench. But you are rewarded for not doing that
  • As indicated in the ending screen, I got barely any secrets on the first play through. The replay value is I assume because on a new game you keep all your stuff, you’ll know where to go for every secret, and you can keep piling up money and finish buying all the upgrades.
  • The only thing about Ratchet & Clank which is NOT that great, is the final boss fight. There are 2 ways to beat it, and neither requires any skill whatsoever on your part. (1) There’s a super ultra giga weapon you can buy earlier in the game if you farm enough bolts (don’t remember the name of this and I didn’t get it) or (2) bring enough bolts into the fight that you can always use the PDA to replenish all ammunition. There is no way, as far as I know, to beat the final boss with the wrench.
  • Taking the skill out of the final boss fight just makes it boring / anticlimactic when there are so many sections in the rest of the game which do ask you to do something skilled as far as platforming, combat etc.

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