サーフィン CLASSIC VIDYA REVIEW

Ghost Sweeper Mikami: Joreishi ha Nice Body
(Completed on 18 Nov 2025)

  • This is a really awesome little platformer that I HIGHLY recommend. You don’t need to have seen the show, and you don’t need an English patch (if one even exists)
  • Not just “good for a licensed game,” it’s an actual good game full stop. A little bit on the easy side, but the music and artwork and character and enemy designs are so good that you just don’t care.
  • Best viewed as a pretty chilled out experience where you’re not gonna be asked to work very hard in order to see some very cool stuff. Even if you don’t think it’s easy, it’s not gonna punish you. The continue system is generous.
  • By and large, the actual level design is stronger than the boss fights (especially the final boss). They are beautiful to look at, and you’re rewarded for exploring
  • The area where most licensed games fall down is IMO the actual gameplay. Plenty of them can show you characters and settings that you like because you know them, but many of them sorta stop there and don’t dial in the “feel” of what it’s like to play the game. One of the more impressive things about GS Mikami is that they did not slack off when it comes to gameplay. The controls are smooth and sensible, moving around in the world feels great, and when you die you never feel like you got your ass beat by “jank”
  • Depending on who you are, the following could be good or bad: When I say the game is easy, mostly what I mean is that there are almost 0 hard-memorization checks. Nearly every single thing about every level and every enemy can be reacted to. I don’t think this is always great in every game, and I like it when a game has some memorization checks, but this is the biggest contributor to that “chilled out” feeling I mentioned earlier.

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