- Once again, I felt like playing an action game after a long, sprawling RPG. This is the perfect little palate cleanser
- Prior to this play through, I actually hadnât beaten this one before. I remember long car trips with the Game Boy, getting so, SO close as a kid but never doing it. Saving isnât supported in any way, so you have to beat it in one sitting.
- By and large, I donât think this game is very âgoodâ as a Mario game, but itâs not imminently hatable and it doesnât overstay its welcome. Itâs just a nice little way to kill 45 minutes.
- The change of pace when it comes to power ups, level design etc is refreshing. Kinda funny that most of that kind of thing was done because of technological limitations
We Need To Rewild The Internet →
From a commenter on this article: "More people should be tending their "digital gardens" just to have something to curate and share. Bring back the weird, the odd, the deep-dives into topics you never imagined having such detail, bring back the strange animated GIFS, the websites always "under construction", give me your weird, give me your odd, this should be everyone's place to be free."
Super Mario Land
(Completed on 8 Apr 2024)
Metal Max
(Completed on 7 Apr 2024)
- HOW had I only heard about this game recently?? Is it only because there was never an official North American release? Doesnât seem to make sense considering the translation has been out for years. Either way, no one ever talks about it; there arenât even any good guides on Gamefaqs or whatever.
- The reason this is shocking is because Metal Max is incredible. I mean this with absolutely no qualifiers. It is not just âpretty good for its ageâ or âimpressive considering the weak hardware they were working with.â None of that. It is unequivocally amazing.
- Main takeaway that people should know: Metal Max is an RPG which has no trappings at all of a âfantasyâ setting. I would recommend the game regardless, but especially would recommend it if youâre tired of swords and dragons and such.
- Iâm not sure Iâve ever played another game which more perfectly demonstrates what it feels like to be a bounty hunter. Earning money is hard, bounties are not always easy to come by, and when you get one, youâre suddenly flush with cash and have to actually think about how you want to spend it.
- Metal Max is also an open-world game. This is, again, meant in the true sense, I do not mean âoh some of the early ideas for an open world game were in here.â I mean it is truly open-world, you can hunt just about any bounties in any order.
- Your party consists of a Hunter (you, the main character), a Mechanic, and a Soldier. All 3 of these roles do different things and are important. In addition, each of these 3 members can also pilot a Tank. Not all tanks in the game are literal tanks; thereâs even a hotted-up van. You cannot drive the tanks anywhere you want, some places can only be accessed on foot.
- Toward the end of the game, you end up with more money than you know what to do with, but in the early game, there is always a tension between spending money on human equipment or tank equipment. For example, if you donât know what bounty you are going to hunt next, you could easily spend your whole bankroll on tank upgrades, only to find out that the next bounty is located somewhere the tanks canât go.
- It is so much fun to keep little notes, try and keep track of what you want to do and what order to do it in, and explore the world not knowing whatâs on the other side of the mountains or the deserts or the massive cracks that have rended the continent in half
- No spoilers in this review, but there is also a coherent story line to this game and certain things at the very end really are heart-wrenching. The translation I played is absolutely complete, itâs one of the better English patches Iâve seen for any game.
- All that being said, I have to admit the things about this game that arenât very good. All of the music and sound design is pretty weak. Individual songs in the game are good, but there are way too few of them. It gets very repetitive very fast.
- The menu system is a complete nightmare, even compared to other Famicom RPGâs from around this time. Item management sucks, everything is buried 2-3 levels too deep, itâs easy to lose track of where you are, and text appears too slowly. Even the in-battle menus are tedious; it always feels like it takes way too long to get from âIâve decided what I want to doâ to âI have input the command to do it.â
- I donât know if the menu system helps or hurts this fact: combat is shockingly deep. In no sense is Metal Max one of those âpush A to winâ RPGâs. It doesnât have the concept of âMP,â but there is âAmmunition.â Ammunition costs money, so you are constantly thinking whether every single encounter is economically viable. There are many, many circumstances where killing an enemy would not provide enough money to cover the ammo you spent to kill it.
- These complaints are tiny in compared to what an achievement the rest of this game is. Though I have beat the final boss and shown the end screen, I want to go back and keep right on playing it right after I write this review. It is an amazing world to get lost in.
Focumon - Turn your work into a multiplayer adventure →
Gonna be honest, I couldn't be bothered to sit and figure out what this actually does. But it seems deep enough for the exact right type of autist
Housekeeping notes: RSS is live
Good afternoon frens. Hope everyone had a good Easter weekend.
I always thought I should write some kind of ârecent changesâ list for the site since I write all kinds of new features that are almost never obvious!
Today, the one Iâve added is an RSS feed. You can add it to your reader manually from
https://pyroclastica.com/feed.xml
but auto detection also works (you can paste https://pyroclastica.com right into your reader app when adding a feed).
I think itâs a little rough; for one thing, it doesnât display posts from the âImage streamâ at all. But it does display all other posts! I figured, why let something so small prevent me from shipping? I can fix it later.
Eventually there will also be RSS feeds for each individual post type.
Also if youâve never tried them, my favorite RSS reader apps are NetNewsWire and Reeder.
By the way, does anyone else remember how Feedburner used to let you submit your own RSS feed, and it would automatically turn that into an email list? So Feedburner themselves would email your subscribers whenever a new post hit your RSS feed? It looks like Feedburner might be still around, but I canât find this feature anywhere! I have been wondering:
- If this is still in Feedburner, how to access it?
- If it is not still in Feedburner, is there another service that does similar? I would really rather not be in the business of sending my own emails!
If you know the answer to this, please email me or message me on Twitter or Mastodon!